Speed Loss Running Saved Activity

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • OTTODAD
    1
    • Feb 2001
    • 32344
    • England
    • General

    #1

    Speed Loss Running Saved Activity

    Preparing for testing the next beta of ORTS I have noticed that running a saved activity there is a continuing loss of speed I can do nothing about and again that there are no track joints sounds audible in the cab but are in the #5 passenger view.

    This from my DB-Tracks routes MINI's Gold-Spike-X I have electrified with a -1000 meters overhead wire to allow me to run a high-speed ICE-3, here on the way from Shelby towards the mountains.

    Observe it's Tracks Monitor: https://www.otto-wipfel.co.uk/video/...d-activity.wmv

    To be looked into ?

    Great frame rates and no stuttering like when running it in MSTS !

    Could the F5 Hud be programmed with a toggle to show it in 2 parts, like the first 2 parts in MSTS, reducing on screen clutter ?

    O t t o
  • csantucci
    Senior Member
    • Nov 1999
    • 856
    • Torino, Italy.

    #2
    Otto,
    if you are speaking about electric locos, I have noticed that restarting saved activities the pantos are assumed to be in the "down" state (look at the F5 HUD), even if they were up at save time. Graphically they work correctly, that is they are up if at save time they were up. So the internal state is not coherent with the graphic state. If you toggle them with key P you have them up on the F5 HUD and the train runs correctly, but graphically they are down. So in my opinion there is a bug that I hope has been removed in the ORTS version that is being released.

    Carlo
    sigpic

    Comment

    • longiron
      1000 Post Veteran and Moderator

      • Jan 2007
      • 1453
      • Just south of NYC

      #3
      Originally posted by csantucci
      Otto,
      if you are speaking about electric locos, I have noticed that restarting saved activities the pantos are assumed to be in the "down" state (look at the F5 HUD), even if they were up at save time. Graphically they work correctly, that is they are up if at save time they were up. So the internal state is not coherent with the graphic state. If you toggle them with key P you have them up on the F5 HUD and the train runs correctly, but graphically they are down. So in my opinion there is a bug that I hope has been removed in the ORTS version that is being released.

      Carlo

      Fixed in the upcoming release
      Chris
      "True rail fans have two favorite railroads. The B&O and one other."

      Comment

      • longiron
        1000 Post Veteran and Moderator

        • Jan 2007
        • 1453
        • Just south of NYC

        #4
        Originally posted by OTTODAD
        Preparing for testing the next beta of ORTS I have noticed that running a saved activity there is a continuing loss of speed I can do nothing about
        O t t o
        Using the F5 HUD, please make sure that the electricity & panto is connected - you should see a line that indicates if it is on/off
        Chris
        "True rail fans have two favorite railroads. The B&O and one other."

        Comment

        • csantucci
          Senior Member
          • Nov 1999
          • 856
          • Torino, Italy.

          #5
          Originally posted by longiron
          Fixed in the upcoming release
          Nice!
          sigpic

          Comment

          • OTTODAD
            1
            • Feb 2001
            • 32344
            • England
            • General

            #6
            Originally posted by longiron
            Using the F5 HUD, please make sure that the electricity & panto is connected - you should see a line that indicates if it is on/off
            After re-starting this F2-saved activity I can not use the P - Panto key although the panel indicates that is it UP and Electricity if OFF !

            O t t o



            +

            Comment

            • Old_Codger
              Senior Member
              • Oct 2007
              • 506
              • .

              #7
              As Chris said a couple of posts up, that is fixed in the upcoming release.

              Originally posted by longiron
              Fixed in the upcoming release

              Comment

              • OTTODAD
                1
                • Feb 2001
                • 32344
                • England
                • General

                #8
                Originally posted by Old_Codger
                As Chris said a couple of posts up, that is fixed in the upcoming release.
                I am responding to what he said here:

                Using the F5 HUD, please make sure that the electricity & panto is connected - you should see a line that indicates if it is on/off
                O t t o

                Comment

                • Old_Codger
                  Senior Member
                  • Oct 2007
                  • 506
                  • .

                  #9
                  Sorry! I though you might have missed his other post.

                  Comment

                  • OTTODAD
                    1
                    • Feb 2001
                    • 32344
                    • England
                    • General

                    #10
                    No problem, Joe, just making sure that Chris and the ORTS team are aware of what is happening !

                    O t t o

                    Comment

                    • gp18
                      Member
                      • Sep 2003
                      • 90
                      • NJ

                      #11
                      Otto, Have you tried Shift P? I have the same problem with some GG1's, so I put both up.

                      Comment

                      Working...