There's not much to buy ( even figuratively) yet. I think Chris shared some info on my experiments for those folks who are interested in hearing about what's going on in the backrooms of the project.
I wasn't working on physics features but as they are implemented in text files - they are easy to create for testing. I have written a Blender exporter to experiment with graphics features.
Its just that the time isn't right. My experiments are a long way from being available in the production released version. It was fun to explore what might be possible. The graphics team has a plan and priorities that control their progress. And the way I implemented them for my experiments may not be how they ultimately are implemented in the final product. We don't want developers using my tools only to find out that we've made a change that breaks compatibility for them. It really makes sense for us to first solidify how we extend the file formats before we start to release the content developer tools for them. Its definitely not an 'aks-baskwerds adventure'.
-Without a way to create content, how are you testing these new Physics and Features that you are encoding into the ORTS software?
-It's an Open Source project (sorta-not), but you're "holding back" the tools to create content...?









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