Another request.............

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  • GoGoran
    Senior Member
    • Jun 2010
    • 880

    #31
    Originally posted by OTTODAD
    There some who are making loads of statements without supplying any visual evidence to support them, like saying that they are 3D-models creators and re-painters without showing their work.

    O t t o
    If you're referring to me, you can look up my repaints here and elsewhere (thetrain.de, trainsim.netshadow.at) under my name, Alexey Soljenitchev. This is the only forum on which I still use a different nick, but I will contact a mod and see whether I can change it some time (I don't want to get banned for registering two accounts).

    I'm currently working on my first electric locomotive (all-selfmade 3d model and textures, i.e. not my first repaint, but my first model built from scratch), which is about 80% finished by now, but I'm not making any release promises since other things take precedence in my current life. I won't tell you which loco I'm modelling, but it's awesome.
    Last edited by GoGoran; 04-17-2012, 12:16.
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    • longiron
      1000 Post Veteran and Moderator

      • Jan 2007
      • 1453
      • Just south of NYC

      #32
      Let's please try to stay on topic - "What kinds of ideas & things does the community want to see in OR?"
      Chris
      "True rail fans have two favorite railroads. The B&O and one other."

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      • longiron
        1000 Post Veteran and Moderator

        • Jan 2007
        • 1453
        • Just south of NYC

        #33
        Originally posted by longiron
        Guys, animating static objects is not a very big programming effort. It's something that can fit within our larger dev efforts.
        Done in the latest development build, it was not a big effort and didn't distract from our primary development efforts.
        Chris
        "True rail fans have two favorite railroads. The B&O and one other."

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        • OTTODAD
          1
          • Feb 2001
          • 32344
          • England
          • General

          #34
          Originally posted by longiron
          Done in the latest development build, it was not a big effort and didn't distract from our primary development efforts.
          Dare I ask when the next beta of ORTS can be expected and not get a reply saying: When it is ready ?

          O t t o

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          • longiron
            1000 Post Veteran and Moderator

            • Jan 2007
            • 1453
            • Just south of NYC

            #35
            Originally posted by OTTODAD
            Dare I ask when the next beta of ORTS can be expected and not get a reply saying: When it is ready ?

            O t t o
            We're at least 30 days away, given the huge amount of testing the new signaling, AI dispatcher, and other stuff yet to stablilze.
            Chris
            "True rail fans have two favorite railroads. The B&O and one other."

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            • conductorchris
              2500 Post Veteran

              • Mar 2010
              • 2905
              • Vermont
              • General

              #36
              I am excited and looking forward to the next release and am grateful for all the work being done! Already open rails represents a great improvement and the effort has only really just started!
              Christopher

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              • seagoon
                5000 Post Veteran

                • Jun 2001
                • 5161
                • Yamba, N.S.WALES, Australia

                #37
                Originally posted by conductorchris
                .....Already open rails represents a great improvement and the effort has only really just started!...
                My sentiments exactly.
                I have not fired up MSTS - other than for cross-checking & Activity-editing purposes - since discovering OR.

                OR is already providing me with a more satisfying operating session than I have ever had with MSTS and the reason for that can be put down to the physics of a train.
                Bringing a fully-loaded 212-car ore train from Yandi to Port Hedland takes on a whole new dimension now; I sit there glued with my eyes on the F5 brake information.....how many cars are pulling and how many are pushing and how much brake do I apply and when do I start releasing the pressure.

                The same goes for a taking a CP grain train down the Big Hill to Field, and for tippy-toeing down the Milw route between Avery and St. Regis on the RMD.

                I have not been so engrossed in the operation of trains since hauling potash out of a canyon with Train Master 4 many years ago.

                BK
                IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

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                • csantucci
                  Senior Member
                  • Nov 1999
                  • 856
                  • Torino, Italy.

                  #38
                  Originally posted by longiron
                  Done in the latest development build, it was not a big effort and didn't distract from our primary development efforts.
                  Longiron, great thanks for the willingness of the ORTS team to take into account our requests!

                  Carlo
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                  • longiron
                    1000 Post Veteran and Moderator

                    • Jan 2007
                    • 1453
                    • Just south of NYC

                    #39
                    Originally posted by csantucci
                    Longiron, great thanks for the willingness of the ORTS team to take into account our requests!

                    Carlo
                    Glad that we could make this happen. It's much easier when you own and understand the source code
                    Chris
                    "True rail fans have two favorite railroads. The B&O and one other."

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                    • tscraftsman
                      Senior Member
                      • Dec 2011
                      • 117

                      #40
                      Just wondering if the OR Team would entertain the idea of a distance measurement device as a tool for the locomotive engineer to tell without cheating with the #3 view whether they're tailend has cleared. Also DC traction motor run-time in the red before damage or failure. As well as random equipment failures similar to what flight simulator has.

                      Thanks

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                      • lindsayts
                        Senior Member
                        • May 2010
                        • 194

                        #41
                        Something which would REALLY be helpfull in OR would be be able to use include files in the eng files. Currently managing the performance characteristcs of a loco with a large number of different indivdual machines of the class is a major problem. It would be nice to be able to have one file specifing the machines details, tractive effort, power, boilerVolumne etc etc and a main eng file specifing the indivdual machines charteristics, colour, machine number, say any with a different cab layout any performance modifications on the individual machine. The main eng file then would specify the first file to get all the performance details. Such a layout would make making a model with multiple indivdual machines WWWWWWWWWAAAAAAAAAAYYYYYYYYYYY easier to create and manage.

                        Lindsay

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