PO&N v11 Activities loading problems

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Tailwheel
    Senior Member
    • Mar 2009
    • 696
    • Pensacola, FL

    #1

    PO&N v11 Activities loading problems

    Posted at Elvis Tower but no response:

    "Just tried to run an activity in the PO&N v11 route and discovered that other than explore mode it will not load in OR v7.0 or v6.67. Explore mode works fine but all the activities that come with the route just hang when the sim is trying to load. "

    Noticed that my log file has been downloaded but that is all so far.
    ??
    Later,
    Spud
  • OTTODAD
    1
    • Feb 2001
    • 32344
    • England
    • General

    #2
    ORTS has a problem interpreting these settings in the DASH9.CVF which is being used by Traffic in it's activities, like shown below in it's "PortOgdenDay" one. Running it in MSTSBin causes no problems.

    Changing the PRESSED to NONE did not work, stopping the loading of that activity again.

    O t t o





    Comment

    • longiron
      1000 Post Veteran and Moderator

      • Jan 2007
      • 1453
      • Just south of NYC

      #3
      Otto,
      v0.7 does not support "PRESSED" attribute for a TWO STATE cab control. It's something we're working on. That is not what is stopping load of the ACT. What is stopping OR from loading is "The car is on a track section that could not be found in the TDB". This might be due to "track aliasing" referred to by Jim Ward.
      Chris
      "True rail fans have two favorite railroads. The B&O and one other."

      Comment

      • sniper297
        9500 Post Veteran
        • Nov 1999
        • 9545
        • Union Grove, Wisconsin, USA.
        • General

        #4
        I could have sworn that was fixed at one time, maybe it got unfixed. Downloading 10 and 11 now to check it out, I'll be back.
        sigpic

        Comment

        • sniper297
          9500 Post Veteran
          • Nov 1999
          • 9545
          • Union Grove, Wisconsin, USA.
          • General

          #5
          Alright, here's what I got, first off system specs because it might make a difference;

          Operating System: Windows XP Media Edition (5.1, Build 2600) Service Pack 3
          Model: Dell DXP051
          CPU: Intel(R) Pentium(R) D CPU 3.40GHz (2 CPUs)
          Memory: 2GB Crucial Ballistix
          Video: NVIDIA GeForce 8500 GT 512.0 MB
          Sound: SigmaTel Audio
          Hard Drives:
          C:Western Digital WD5000AAKX-001CA0 462.0 GB 7200rpm
          F:SanDisk SDSSDH120GG25 114.5 GB solid state drive

          Folder I'm running ORTS from and the MSTS install are both on the C drive, so the SSD probably isn't a factor here.

          Launching;



          It complains about the Dash 9 and appears to hang for about 3 minutes before continuing. Total load time from first click is between 4 and 5 minutes for this activity. Hitting the #8 free roam key I fly over to the coal mine, which is supposed to look like this;



          Instead looks like this;



          The aliased tracks in the coal mine show up with no problem, but for some reason that coaling tower never displays. Down inside;



          Supposed to look like that, instead I get;



          All the scenery present & accounted for, but the loco and cars don't show up. Not a consistent gripe;



          That time all the cars showed up but the engine does not. The sound of the engine idling is audible when I move near the track it's supposed to be on so the program apparently knows it's there.

          Version = 0.7.0.905
          Build = 0.0.4362.22137 11/12/2011 12:17

          Let's see if I can attach the log here;
          Attached Files
          sigpic

          Comment

          • OTTODAD
            1
            • Feb 2001
            • 32344
            • England
            • General

            #6
            Hi Jim !

            This is what I get running the same scenario but in my DB-Tracks version of it.

            Can not see any co-ordinates in the HUD to move into the same location in the Shea coal mine you are showing.

            Could be that ORTS has a problem with rolling stock on your StaticObj tracks, which are listed in it's SHAPES folder, but has none with converted to Dynatax Dynamic tracks that are doing the same ?

            O t t o










            Comment

            • sniper297
              9500 Post Veteran
              • Nov 1999
              • 9545
              • Union Grove, Wisconsin, USA.
              • General

              #7
              Hmmm. Your last shot is the correct location, just gotta turn around 180 degrees.

              0.jpg

              That's from PO&N 10 which has a starting location at the very bottom level of the coal mine in a GP38, for whatever reason that SD40 just won't show up in ORTS. Still investigating, I got the "not in track database" error from the last test, but the cars all show up and the SD40 don't.
              Attached Files
              sigpic

              Comment

              • OTTODAD
                1
                • Feb 2001
                • 32344
                • England
                • General

                #8
                Like here ?

                O t t o


                Comment

                • sniper297
                  9500 Post Veteran
                  • Nov 1999
                  • 9545
                  • Union Grove, Wisconsin, USA.
                  • General

                  #9
                  That's the one, if that's an activity try loading the same activity in MSTS and see what it looks like. Should be half a dozen hopper cars in the shafts along with the 1.2 SD40-2 in that area. The hoppers show up sometimes in ORTS, the SD40 does not.

                  EDIT: almost forgot the original gripe, at Spud, try leaving it alone for five minutes when it appears to hang, see if it will load.
                  sigpic

                  Comment

                  • OTTODAD
                    1
                    • Feb 2001
                    • 32344
                    • England
                    • General

                    #10
                    That's the Anderson Day activity in MSTS and yes, there are loose consists everywhere.

                    Took me a while to find my way, not having been down there for some time.

                    The last picture shows some of the loose consists in this MSTS activity ORTS can not see.

                    What's missing in MSTS is a moving map like Trainz and TS-2012 have got.

                    Off to bed now, Jim, night, night !

                    O t t o







                    Comment

                    • longiron
                      1000 Post Veteran and Moderator

                      • Jan 2007
                      • 1453
                      • Just south of NYC

                      #11
                      Originally posted by sniper297
                      That time all the cars showed up but the engine does not. The sound of the engine idling is audible when I move near the track it's supposed to be on so the program apparently knows it's there.
                      The OR log file shows a problem with the Shape file for the SD40-2, which is why it is NOT being displayed.

                      Error in c:\program files\microsoft games\train simulator\trains\trainset\sd402\sd402.s
                      Line 81241: Extra data at end of block \
                      STF Error in c:\program files\microsoft games\train simulator\trains\trainset\sd402\sd402.s
                      Line 81242: Unknown token )
                      Extra bracket )

                      Is this loco the MSTS default SD40? There is a known problem with the SD40-2 shape file and Open Rails. Fixing the shape file will address the issue.

                      However, that doesn't have anything to do with the coal mine shape. It is puzzling as there are no errors associated with that shape.
                      Chris
                      "True rail fans have two favorite railroads. The B&O and one other."

                      Comment

                      • Tailwheel
                        Senior Member
                        • Mar 2009
                        • 696
                        • Pensacola, FL

                        #12
                        Originally posted by sniper297
                        That's the one, if that's an activity try loading the same activity in MSTS and see what it looks like. Should be half a dozen hopper cars in the shafts along with the 1.2 SD40-2 in that area. The hoppers show up sometimes in ORTS, the SD40 does not.

                        EDIT: almost forgot the original gripe, at Spud, try leaving it alone for five minutes when it appears to hang, see if it will load.
                        Will do Sniper,
                        I have let it sit for a min or two but never that long so will give it a try and get back to you with the results.

                        EDIT:

                        Worked as reported but it does take about 4 min. to come up ready to run. I noticed just prior to it starting to load the activity there were quite a few all SSSSSSSSSSS lines coming up on the screen.
                        Last edited by Tailwheel; 02-01-2012, 11:09.
                        Later,
                        Spud

                        Comment

                        • sniper297
                          9500 Post Veteran
                          • Nov 1999
                          • 9545
                          • Union Grove, Wisconsin, USA.
                          • General

                          #13
                          Yeah, forgot about that one, I'm still trying to come up with an Open Rails route that don't require the end user to ever have owned MSTS so I'm constantly uninstalling, reinstalling, repatching, yada yada yada and didn't fix any of the old bugs after the last reinstall. Haven't really been looking at PO&N activities since last I checked the AI was operating under some kind of temp subroutine. Got a long way to go before it catches up to the intelligence and versatility of the dynamic dispatching in Trainz.
                          sigpic

                          Comment

                          • OTTODAD
                            1
                            • Feb 2001
                            • 32344
                            • England
                            • General

                            #14
                            Originally posted by longiron
                            The OR log file shows a problem with the Shape file for the SD40-2, which is why it is NOT being displayed.

                            Error in c:\program files\microsoft games\train simulator\trains\trainset\sd402\sd402.s
                            Line 81241: Extra data at end of block \
                            STF Error in c:\program files\microsoft games\train simulator\trains\trainset\sd402\sd402.s
                            Line 81242: Unknown token )
                            Extra bracket )

                            Is this loco the MSTS default SD40? There is a known problem with the SD40-2 shape file and Open Rails. Fixing the shape file will address the issue.
                            Below is the villain, but don't know how I got this SD402, the MSTS-1.2 version in my mp3kcons.zip not having this backward slash !

                            It however still takes minutes to load that activity and loose consists wagons are not showing.

                            Attached is it's LOG file, using my mp3kcons.zip SD402, which does not have this backward slash and has only 61463 lines.

                            Changed the PRESSED in the DASH-9 CVF to NONE and the MILES/HOUR/HOUR to MILES_PER_HOUR and it made no difference to it taking 4 minutes to load and the DOS window display is looping 3 times, showing the same content.

                            O t t o

                            Attached Files
                            Last edited by OTTODAD; 02-01-2012, 11:50. Reason: Forgot the attachment.

                            Comment

                            • sniper297
                              9500 Post Veteran
                              • Nov 1999
                              • 9545
                              • Union Grove, Wisconsin, USA.
                              • General

                              #15
                              4 minute load time is probably more related to the large number of AI traffic trains in the activities than anything else. The aliased track sections could also be a factor, what we really need when the editors are created is something like Trainz or Scenery Simulator where you just pick different track textures from a list instead of being restricted to one track texture per route;



                              That don't take any hacking or aliasing, unlimited number of track textures in any route.

                              Anyway found the "(\" in the SD402 shape file and deleted the backslash, now after the 4 minute delay it works as advertised;



                              Loads the loco and all the cars every time. Still don't load that coal tower, gotta see if I can chase down what's different about that.

                              Also need an ingame map, that's one feature the other two have that MSTS shoulda had from day one.
                              sigpic

                              Comment

                              Working...