OpenRails - a little community help request.

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  • wacampbell
    Senior Member
    • Jun 2002
    • 492
    • BC, Canada

    #1

    OpenRails - a little community help request.

    I am working on a fix for the problem reported at the following link where the route won't load properly because it contains 4km x 4km terrain tiles instead of the standard 2km x 2km.



    Unfortunately this route says it depends on an MLT product that I don't have so I am not able to do any debugging with the route. I have a couple of questions:

    1. How was the route created that it ended up with 4km x 4km tiles?

    2. Would someone in the community be willing to prepare a small test route, using only default items, that demonstrates this problem. I'll use it for debugging.

    Thanks


    Wayne
  • Train-a-Mania
    1500 Post Veteran
    • Jun 2008
    • 1830
    • General

    #2
    Wayne, you could always replace the missing shape with a tree that you have. I think it only uses the station in London, so it wouldn't be many shapes to replace.
    Nick - Creator of the Virtual Railroading Review Show
    sigpic

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    • apco25
      1500 Post Veteran
      • Jan 2008
      • 1827
      • Home is the Chicago suburbs

      #3
      There's two different issues, one is the missing tree texture from yardcam4 modified world tiles. You can fix that problem by running the yardcam4 software and selecting automatic removal of the yardcam entries. There is no missing shape to replace, as the entry itself doesn't have a reference to a shape filename and that is why OR is barfing on reading those entries. OR expects a filename to be specified in that particular format and then errors out when there is nothing there. I suppose you could go back in and add that section and have it point to .s file of your choosing, but why waste all that effort?

      The 4km x 4km issue goes back to how the route creator set up the tiles. Again this is how OR is coded as it expects 2km x 2km files. I've look through my routes and I can find only a few instances where tiles are bigger than 2km x 2km. I would assume when the OR developers were coding that section, they weren't aware tiles might be bigger than 4KM.

      As that other thread states, you could fix the problem by splitting the tiles and re-importing the DEM data, but that is something I have not tried to do as I paint rolling stock, not serious route editing.
      We just need to wait for the developers to adjust the coding to handle those larger tiles, or the route developers to avoid using such sizes.
      sigpicJust say NO to Fictional Railroad Foaming...

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      • cp5513
        Senior Member
        • Jun 2006
        • 419
        • K-W, Ontario, Canada

        #4
        Wayne,
        The CN Blackfoot Sub (V1 or 2) contains a few 4km x 4km tiles as well. Available here in the file library and with no payware dependencies, so you might be able to use it for your debugging needs.

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        • Simon12345
          Senior Member
          • Sep 2006
          • 369
          • MP 2068

          #5
          Also the mlwcoa2.zip by Jerry Sullivan (tracks only route, available in the file library here) contains one (ore more) 4km x 4km terrain tiles (according to Mosaic)
          with kind regards,
          Simon
          ____________________________________
          "It never hurts to help!" - Eek! the Cat

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