Open Rails showing opaque glass - MSTS shows correct translucency

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  • dick8299
    Senior Member
    • Feb 2007
    • 476
    • Louisville, Kentucky

    #1

    Open Rails showing opaque glass - MSTS shows correct translucency

    Here is a screen shot of a locomotive in MSTS:



    Here is the same locomotive in Open Rails:



    Note the opaque glass in the Open Rails screen shot.
  • kraus
    1000 Post Veteran

    • Jan 2001
    • 1086
    • Madison, Wisconsin
    • General

    #2
    Use Archibald to edit shape file LV-155.s. Change alphaTestMode from 1 to 0 for prim_state 14 which is that of the CAB. Items in shape files are numbered starting from zero.

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    • dick8299
      Senior Member
      • Feb 2007
      • 476
      • Louisville, Kentucky

      #3
      Two things:
      1) It didn't work
      2) How is someone supposed to know all these things?

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      • GoGoran
        Senior Member
        • Jun 2010
        • 880

        #4
        Another example why the OR developpers should really focus on the 1) graphics/video/rendering and 2) playability/usability/compatibility (i.e. key assignments identical to MSTS except for new extra functions).

        Get the bare basics done before worrying about new physics models and other stuff.

        OR got a nice start since it supported 24-/32bit textures right from the start, as well as complicated high-polygon models, but now it's just headed down the wrong track.
        Last edited by GoGoran; 11-21-2011, 06:47.
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