otto, in the msts-download archive add pixel shader 3.0
give a small suggestion
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Open Rails tests to see if either the FRONT of the train OR the REAR of the train is within the platform definition and the train is stopped. There is no fudge factor. It can seem like you haven't arrived or have blown past the station because either the FRONT or REAR will be OK.Chris
"True rail fans have two favorite railroads. The B&O and one other."Comment
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Thanks again Chris !
Light travels faster than sound.
This is why some people appear bright - until you hear them speak !
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A couple question for ya Chris , or anyone that can answer them ..
"Fuel indicator" in HUD, I cant find it, where is it located ? or has it been implemented yet ?
In the "Drivers Aid" the speed is off by 20 mph is that designed for some reason ?
Thanks ...Light travels faster than sound.
This is why some people appear bright - until you hear them speak !
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Something that I would like to see added to OR at some point down the road, if possible, is an AI driver, similar to OpenBVE, which is quite good. There is nothing like taking the train and letting someone else do the driving.Comment
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Not implemented in current release, working the the development release
That's because the HUD speed is the speed of the wheels, whereas the F4 is speed of the train. Wheelslip is the difference.Chris
"True rail fans have two favorite railroads. The B&O and one other."Comment
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Thanks for your reply Chris
is it the same for the ALT+ F11 display also ?Light travels faster than sound.
This is why some people appear bright - until you hear them speak !
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OK cool Thanks again !
Light travels faster than sound.
This is why some people appear bright - until you hear them speak !
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Hey Chris about Braking , is the team working on implementing a feature that when the loco brakes are applied it activates all the locomotive brakes in the consist ?
for
both air and dynamic ?
Thanks !Light travels faster than sound.
This is why some people appear bright - until you hear them speak !
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