MSTS vs. Real world
I was working on the Eng.files for a train which accelerates at 2kph/sec, which is equal to .556m/s^2. This requires 556N per tonne of train. Sure enough,this is what you get on the F5 HUD acceleration line when you apply full power-things are where they should be. However, when you look at the clock in going say, from say 20 to 80kph you see it took 24 sec. At the same time the distance recorded on the HUD odometer when going at a steady speed is absolutely consistent with recorded speed-120kph will get you 1000 meters every 30 seconds. On the NEC the distance between milepost 123 and MP23 is,from the odometer,( 125246-4379)=120,867meters for the 100 miles.
Welcome to the world of rubber rulers.
Why am I bitching about this? Because it makes comparing simulated performance to real world performance difficult. Could you go from x to y in the time engineman Z did on such and such a day?
Better yet, can the people at Open Rails do anything about this? This would be a step in the right direction.
By the way is there any comparable difficulty with RW or Trainz?
I was working on the Eng.files for a train which accelerates at 2kph/sec, which is equal to .556m/s^2. This requires 556N per tonne of train. Sure enough,this is what you get on the F5 HUD acceleration line when you apply full power-things are where they should be. However, when you look at the clock in going say, from say 20 to 80kph you see it took 24 sec. At the same time the distance recorded on the HUD odometer when going at a steady speed is absolutely consistent with recorded speed-120kph will get you 1000 meters every 30 seconds. On the NEC the distance between milepost 123 and MP23 is,from the odometer,( 125246-4379)=120,867meters for the 100 miles.
Welcome to the world of rubber rulers.
Why am I bitching about this? Because it makes comparing simulated performance to real world performance difficult. Could you go from x to y in the time engineman Z did on such and such a day?
Better yet, can the people at Open Rails do anything about this? This would be a step in the right direction.
By the way is there any comparable difficulty with RW or Trainz?



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