Wanted to run a pretty sraightforward activity and it won't load in OR. Funny enough it will in MSTS, but after getting used to framerates in the hundreds, who wants to go back to the teens? Especially since the train is prett long, about 130 cars or so. Here is the text from the OR log.
runactivity.exe : Error : 0 : System.NullReferenceException: Object reference not set to an instance of an object.
at ORTS.TrainCar.SetupWheels()
at ORTS.MSTSWagonViewer..ctor(Viewer3D viewer, MSTSWagon car)
at ORTS.MSTSWagon.GetViewer(Viewer3D viewer)
at ORTS.TrainDrawer.Load(RenderProcess renderProcess)
at ORTS.Viewer3D.Load(RenderProcess renderProcess)
at ORTS.RenderProcess.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at ORTS.Viewer3D.Run()
at ORTS.Program.Start(IEnumerable`1 settings, String[] args)
runactivity.exe : Error : 0 : System.NullReferenceException: Object reference not set to an instance of an object.
at ORTS.TrainCar.SetupWheels()
at ORTS.MSTSWagonViewer..ctor(Viewer3D viewer, MSTSWagon car)
at ORTS.MSTSWagon.GetViewer(Viewer3D viewer)
at ORTS.TrainDrawer.Load(RenderProcess renderProcess)
at ORTS.Viewer3D.Load(RenderProcess renderProcess)
at ORTS.RenderProcess.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at ORTS.Viewer3D.Run()
at ORTS.Program.Start(IEnumerable`1 settings, String[] args)





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