Trying to Run A Route Causes Error

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  • ericmp
    Member
    • Aug 2006
    • 26
    • .

    #1

    Trying to Run A Route Causes Error

    I'm trying to run MLT's Bridge Line, but when I try to start it up in ORTS v360, it does not load and gives me an error. I'm not quite sure what it means.

    Any help is greatly appreciated. Thanks!

    Here is the log file:

    _________________________________
    SVN V = 360
    BUILD = 0.0.3911.24215 2010.09.16. 14:27

    Starting Explore = C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Delware & Hudson\paths\Mechanicville East Close.pat C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\consists\FTDMF80 CR 1931.con

    ------------ ---------- ------------ ----------
    Loading TRK TRP TDB DAT ACT CON


    runactivity.exe : Warning : 0 : Ignoring extra world_water_layer in C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\Delware & Hudson\ENVFILES\Badlands_SummerClear3.env:line 433
    at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args)
    at System.Diagnostics.TraceInternal.TraceEvent(TraceE ventType eventType, Int32 id, String format, Object[] args)
    at System.Diagnostics.Trace.TraceWarning(String format, Object[] args)
    at MSTS.ENVFile..ctor(String filePath)
    at ORTS.Viewer3D.ReadENVFile()
    at ORTS.Viewer3D.Initialize()
    at ORTS.Program.Start(IEnumerable`1 settings, String[] args)
    at ORTS.Program.Main(String[] args)

    CSS

    runactivity.exe : Error : 0 : Stream count mismatch in C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\CR_B23-7\sound\..\..\MC.SND\MC_Dash7V2\Dash7V2cab.sms:lin e 211
    at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args)
    at System.Diagnostics.TraceInternal.TraceEvent(TraceE ventType eventType, Int32 id, String format, Object[] args)
    at System.Diagnostics.Trace.TraceError(String format, Object[] args)
    at MSTS.STFException.ReportError(STFReader reader, String message)
    at MSTS.SMSStreams..ctor(STFReader f)
    at MSTS.ScalabiltyGroup..ctor(STFReader f)
    at MSTS.Tr_SMS..ctor(STFReader f)
    at MSTS.SMSFile.ReadFile(String filePath)
    at MSTS.SMSFile..ctor(String filePath)
    at MSTS.SharedSMSFileManager.Get(String path)
    at ORTS.SoundSource.Initialize(Viewer3D viewer, WorldLocation worldLocation, String smsFilePath)
    at ORTS.SoundSource..ctor(Viewer3D viewer, MSTSWagon car, String smsFilePath)
    at ORTS.MSTSWagonViewer.LoadCarSound(String wagonFolderSlash, String filename)
    at ORTS.MSTSLocomotiveViewer..ctor(Viewer3D viewer, MSTSLocomotive car)
    at ORTS.MSTSDieselLocomotiveViewer..ctor(Viewer3D viewer, MSTSDieselLocomotive car)
    at ORTS.MSTSDieselLocomotive.GetViewer(Viewer3D viewer)
    at ORTS.TrainDrawer.GetViewer(TrainCar car)
    at ORTS.Viewer3D.GetPlayerLocomotiveViewer()
    at ORTS.Viewer3D.Initialize(RenderProcess renderProcess)
    at ORTS.RenderProcess.Initialize()
    at Microsoft.Xna.Framework.Game.Run()
    at ORTS.Viewer3D.Run()
    at ORTS.Program.Start(IEnumerable`1 settings, String[] args)
    at ORTS.Program.Main(String[] args)

    TTTTTTTTTW S(repeats) SSSSSSSSSSSSSSSc:\program files (x86)\microsoft games\train simulator\routes\delware & hudson\textures\


    runactivity.exe : Error : 0 : System.IO.DirectoryNotFoundException: Could not find a part of the path 'c:\program files (x86)\microsoft games\train simulator\routes\delware & hudson\textures\'.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy)
    at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access)
    at MSTS.ACEFile.Texture2DFromFile(GraphicsDevice GraphicsDevice, String filename)
    at ORTS.SharedTextureManager.Get(GraphicsDevice device, String path)

    runactivity.exe Warning: 0 : Forest in tile -10982,14478 has scale range with minimum greater than maximum
    Callstack= at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo)
    at System.Environment.get_StackTrace()
    at System.Diagnostics.TraceEventCache.get_Callstack()
    at System.Diagnostics.TraceListener.WriteFooter(Trace EventCache eventCache)
    at System.Diagnostics.TraceListener.TraceEvent(TraceE ventCache eventCache, String source, TraceEventType eventType, Int32 id, String message)
    at System.Diagnostics.TraceInternal.TraceEvent(TraceE ventType eventType, Int32 id, String format, Object[] args)
    at System.Diagnostics.Trace.TraceWarning(String message)
    at ORTS.ForestMesh..ctor(RenderProcess renderProcess, Tiles tiles, ForestDrawer drawer, ForestObj forest)
    at ORTS.ForestDrawer..ctor(Viewer3D viewer, ForestObj forest, WorldPosition position)
    at ORTS.WorldFile..ctor(Viewer3D viewer, Int32 tileX, Int32 tileZ)
    at ORTS.SceneryDrawer.LoadAt(Int32 tileX, Int32 tileZ)
    at ORTS.SceneryDrawer.Load(RenderProcess renderProcess)
    at ORTS.Viewer3D.Load(RenderProcess renderProcess)
    at ORTS.RenderProcess.Initialize()
    at Microsoft.Xna.Framework.Game.Run()
    at ORTS.Viewer3D.Run()
    at ORTS.Program.Start(IEnumerable`1 settings, String[] args)
    at ORTS.Program.Main(String[] args)


    runactivity.exe : Error : 0 : System.ArgumentOutOfRangeException: 'minValue' cannot be greater than maxValue.
    Parameter name: minValue
    at System.Random.Next(Int32 minValue, Int32 maxValue)
    at ORTS.ForestMesh.InitForestVertices(Tiles tiles, VertexPositionNormalTexture[] trees)
    at ORTS.ForestMesh..ctor(RenderProcess renderProcess, Tiles tiles, ForestDrawer drawer, ForestObj forest)
    at ORTS.ForestDrawer..ctor(Viewer3D viewer, ForestObj forest, WorldPosition position)
    at ORTS.WorldFile..ctor(Viewer3D viewer, Int32 tileX, Int32 tileZ)
    at ORTS.SceneryDrawer.LoadAt(Int32 tileX, Int32 tileZ)
    at ORTS.SceneryDrawer.Load(RenderProcess renderProcess)
    at ORTS.Viewer3D.Load(RenderProcess renderProcess)
    at ORTS.RenderProcess.Initialize()
    at Microsoft.Xna.Framework.Game.Run()
    at ORTS.Viewer3D.Run()
    at ORTS.Program.Start(IEnumerable`1 settings, String[] args)
  • twpol
    Senior Member
    • Oct 2009
    • 434
    • United Kingdom

    #2
    I believe this is a known problem; some forest regions have two values backwards from the expected order and although OR attempts to cope (see the warning just above the error), it still fails. Not much you can do except avoid that tile (e.g. activities elsewhere on the route might work) or manually edit the tile data.
    James Ross
    Open Rails Management Team
    sigpic

    Comment

    • longiron
      1000 Post Veteran and Moderator

      • Jan 2007
      • 1453
      • Just south of NYC

      #3
      Eric,
      James is correct. We thought we had this bug fixed in v360, but we've seen it a couple of times now. It's back on the bug fix list for the next release.
      Chris
      "True rail fans have two favorite railroads. The B&O and one other."

      Comment

      • ericmp
        Member
        • Aug 2006
        • 26
        • .

        #4
        Ah, ok. Thanks for the responses!

        Comment

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