To start off Id like to say how excited I am about Open Rails, I cannot wait for it.
Now here are my questions.
If they cant be answered, not a big problem, I thought I might as well throw them out there and they can be answered whenever possible.
How will the multiplayer be set up? Will it be like most other MMOs where it will have servers you can connect to?
In multiplayer, will there be a dispatcher? When mean dispatcher, I mean one who sees a dispatcher type screen and is able to switch tracks for trains and do basically what a real dispatcher does and sees.
Will there be a built in communication system or will players have to rely on other programs like teamspeak?
How will the multiplayer system react to a train derailing?
How will players "spawn" into a multiplayer session ? Will there be some sort trainset folder for the sessions where people can make a consist and start?
As far as I know you can't have a working Hump yard in MSTS, will you be able to operate one in Open Rails?
Will there be a better lighting system? Meaning including such effects to where if you blow the horn or turn on the bell the ditch lights will automatically alternate.
3D Cabs?
Will there be any sort of new hazards or delays? Like a locomotive failure or broken gate or something along those lines.
I had alot more questions rolling around in my head before but I can't seem to think of them at the moment.
Anyway like I said I am extremely excited for Open Rails and cannot wait to see the finished product.
Thanks
Colin
Now here are my questions.
If they cant be answered, not a big problem, I thought I might as well throw them out there and they can be answered whenever possible.
How will the multiplayer be set up? Will it be like most other MMOs where it will have servers you can connect to?
In multiplayer, will there be a dispatcher? When mean dispatcher, I mean one who sees a dispatcher type screen and is able to switch tracks for trains and do basically what a real dispatcher does and sees.
Will there be a built in communication system or will players have to rely on other programs like teamspeak?
How will the multiplayer system react to a train derailing?
How will players "spawn" into a multiplayer session ? Will there be some sort trainset folder for the sessions where people can make a consist and start?
As far as I know you can't have a working Hump yard in MSTS, will you be able to operate one in Open Rails?
Will there be a better lighting system? Meaning including such effects to where if you blow the horn or turn on the bell the ditch lights will automatically alternate.
3D Cabs?
Will there be any sort of new hazards or delays? Like a locomotive failure or broken gate or something along those lines.
I had alot more questions rolling around in my head before but I can't seem to think of them at the moment.
Anyway like I said I am extremely excited for Open Rails and cannot wait to see the finished product.
Thanks
Colin



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