OR = The software that runs a Simulation.
OpenRails is simply a new "GAME ENGINE" like TRAIN.EXE is the MSTS "GAME ENGINE"
GAME ENGINE = The software that oversee's the running of the Sim.GAME
OR's "GAME ENGINE" is written to take advantage of the latest graphics processing in the graphics card GPU
as opposed to the MSTS "GAME Engine" which did most of it's Graphic Processing in the CPU
Game Engine has nothing to do with a train engine, like a GP38.
OpenRails is simply a new Game Engine that is able to load and run content, routes, shapes and rolling stock that was originally created to run on the TRAIN.EXE software platform.
This IMHO, is an absolutly WONDERFUL way to go, taking advantage of the thousands of man-hours the members of the MSTS community have spent making thousands of models and routes.
THATS why I'm very excited about 'The Project'. You know, if the creators of Rail Sim and RailWorks had climbed down off their high horse and made those Sims able to use this vast library of add-on we have for MSTS, I would have bought it in a New York Minute (41 seconds) But NO! They 'decided' to basically say to all the good folk who created this content, "screw you, we don't want your junk". A disrespect to each and every modeler and builder of MSTS content. We worked very hard to produce better and better quailty and you think we're gonna' just dump it? You must be mad!
Well kuju & whoever . . . your loss. Which proves there is no cure for stupid.
Why for heavens sake would you do such a stupid thing? To get a market lock on your own filetypes? Hmmm?
Sorry, but thats not the way this community operates you silly twits. It's built on sharing and respect.
OpenRails is simply a new "GAME ENGINE" like TRAIN.EXE is the MSTS "GAME ENGINE"
GAME ENGINE = The software that oversee's the running of the Sim.GAME
OR's "GAME ENGINE" is written to take advantage of the latest graphics processing in the graphics card GPU
as opposed to the MSTS "GAME Engine" which did most of it's Graphic Processing in the CPU
Game Engine has nothing to do with a train engine, like a GP38.
OpenRails is simply a new Game Engine that is able to load and run content, routes, shapes and rolling stock that was originally created to run on the TRAIN.EXE software platform.
This IMHO, is an absolutly WONDERFUL way to go, taking advantage of the thousands of man-hours the members of the MSTS community have spent making thousands of models and routes.
THATS why I'm very excited about 'The Project'. You know, if the creators of Rail Sim and RailWorks had climbed down off their high horse and made those Sims able to use this vast library of add-on we have for MSTS, I would have bought it in a New York Minute (41 seconds) But NO! They 'decided' to basically say to all the good folk who created this content, "screw you, we don't want your junk". A disrespect to each and every modeler and builder of MSTS content. We worked very hard to produce better and better quailty and you think we're gonna' just dump it? You must be mad!
Well kuju & whoever . . . your loss. Which proves there is no cure for stupid.
Why for heavens sake would you do such a stupid thing? To get a market lock on your own filetypes? Hmmm?
Sorry, but thats not the way this community operates you silly twits. It's built on sharing and respect.








MSTS will NEVER have multiplayer technology . . .Of course it won't . . . .but OR will!
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