BVE Airship update

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • smace
    Senior Member
    • Apr 2003
    • 481
    • .

    #1

    BVE Airship update

    I have uploaded a set of Airship related object to the Train-sim library.
    It includes an Airship, hanger, docking mast and windsock
    and a Helium transport truck trailer. Also included is a very small Airship to use as a forced perspective object. Put it at the edge
    of the scene and it looks much further away. Included is a train.bmp that you can use with the Drivable Airship so that your drivable
    version looks like this one. The airship has a BVE logo. If you have another logo that you want to use the bit map can be changes.

    Update to the Drivable Airship for BVE 2.9:
    The drivable version of the airship may cause a problem in the Beta of BVE 2.9. Make the following changed in the Pilot.dat file:

    ;;Zeppelin Modifyed for BVE 2.9 beta

    [View]
    ;pitch of 0 is straight ahead -.15 is good for 15 meter height
    Pitch=-.1


    [Speedometer]
    Hand=240,240,240
    Radius=25
    Background=SpdBg2
    Cover=PrsOn
    Center=345,50
    Angle=55
    Maximum=112

    [DigitalIndicator]
    Number=Figure
    Corner=330,10
    Size=9,9


    [PilotLamp]
    TurnOn=DoorCls2
    TurnOff=DoorOpn2
    Corner=446,43

    [Watch]
    ;Hand=48,48,48
    Background=WatchBack2
    Center=395,50
    ;Radius=10
    Radius=19

    ;Altimeter does not work in this version
    ;Altimeter 10 M
    ;[PressureIndicator]
    ;Radius=7
    ;Cover=ten
    ;Center=323,178

    ;Altimeter 1 M
    ;[PressureIndicator]
    ;Radius=7
    ;Cover=one
    ;Center=333,178


    or you can just comment out the altimeter portions of the existing Pilot.dat file. Then use the Flight control program to choose the pilot version of the cabs, and it should work. Also since the pilot view is only a half height cab, if you are having the transparency problem with cabs in BVE 2.9, this will work too
  • tube_dude

    #2
    RE: BVE Airship update

    Hi,
    Can post some screenshots Sanford as I always get the 'All Nodes Busy'.

    Cheers

    (P.S. I am looking at a new unlimited pass)

    Comment

    • tube_dude

      #3
      RE: BVE Airship update

      Hehe, cool!

      Comment

      • JulieADriver
        Member
        • Apr 2003
        • 58
        • Montréal, Québec, Canada.

        #4
        RE: BVE Airship update

        I love it!

        Comment

        • Tim Frost
          Senior Member
          • Apr 2003
          • 554
          • California, United States.

          #5
          RE: BVE Airship update

          You amaze me Sanford. Such an innovator, always thinking of something new.

          Nice objects!

          [font color="#3366FF"]Tim Frost
          NVTA Subway routes for BVE:
          [a href="http://nvta.co.uk/"]http://nvta.free-hosting.org.uk/images/tsimnvtaavatar.jpg[/a]
          The Union Atlantic Railroad: Your stuff's important!
          [a href="http://union-atlantic.com/"]http://nvta.free-hosting.org.uk/images/tsimuaavatar.gif[/a]

          Comment

          • Tim Frost
            Senior Member
            • Apr 2003
            • 554
            • California, United States.

            #6
            RE: BVE Airship update

            Grrr, why do I keep getting an error when I decide to edit?

            Is anyone else getting it?

            I can now say that someone got me a zeppelin for my birthday, like here: http://www.rathergood.com/blode Even though it's not my birthday yet.

            [font color="#3366FF"]Tim Frost
            NVTA Subway routes for BVE:
            [a href="http://nvta.co.uk/"]http://nvta.free-hosting.org.uk/images/tsimnvtaavatar.jpg[/a]
            The Union Atlantic Railroad: Your stuff's important!
            [a href="http://union-atlantic.com/"]http://nvta.free-hosting.org.uk/images/tsimuaavatar.gif[/a]

            Comment

            • tof63
              Senior Member
              • Apr 2003
              • 392
              • Turin, Italy.

              #7
              RE: BVE Airship update

              Really amazing!
              A very original BVE addon! Imagination is sure not missing in you!

              (I can't forget also Martin Finken's helicopter-train)

              Luigi Cartello


              Luigi Cartello

              http://bve.altervista.org

              Comment

              • smace
                Senior Member
                • Apr 2003
                • 481
                • .

                #8
                RE: BVE Airship update

                >Grrr, why do I keep getting an error when I decide to edit?
                >
                >Is anyone else getting it?
                What error, editing which part?


                >I can now say that someone got me a zeppelin for my
                >birthday, like here: http://www.rathergood.com/blode
                > Even though it's not my birthday yet.

                Cute piece. Watching it prompts me to ask: Has anyone done any cloud objects for the BVE sky? If how big and how high do you make them?

                Comment

                • Tim Frost
                  Senior Member
                  • Apr 2003
                  • 554
                  • California, United States.

                  #9
                  RE: BVE Airship update

                  I don't think anyone has done this yet... if anyone can, you can.

                  [font color="#3366FF"]Tim Frost
                  NVTA Subway routes for BVE:
                  [a href="http://nvta.co.uk/"]http://nvta.free-hosting.org.uk/images/tsimnvtaavatar.jpg[/a]
                  The Union Atlantic Railroad: Your stuff's important!
                  [a href="http://union-atlantic.com/"]http://nvta.free-hosting.org.uk/images/tsimuaavatar.gif[/a]

                  Comment

                  • smace
                    Senior Member
                    • Apr 2003
                    • 481
                    • .

                    #10
                    RE: BVE Airship update

                    All the objects are in this scene. The little blue blob in the background is the .1 scale Airship. Could be rescaled to look closer.( More on that in a week or so)

                    Comment

                    Working...