I have created a CSV-> B3D converter. I know there is a B3D -> CSV converter from Mackoy (I have it). What I needed was something to take the newer CSV objects and put them to B3D for Route Builder.
I have finished the first cut beta version and need a couple of testers. I would perfer some one with Route builder, to see if the conversions work there, but anyone is welcome. Send me a PM or email and I will email you a copy.
NOTE IMPORTANT: Email mush have BVE Converter in subject to get through the email filters. If not, I may miss the message.
Operating notes:
Final version sould convert both ways, but the B3D -> CSV part is not turned on in this version.
Newer versions of BVE and RB work with Cube and Cylinder and Translate and Rotate command in CSV and B3d,(see the RB Bugs and wishes section on RB site), but I do not know if older versions do.
To make this work with RB, a dummy face is built. Current dummy face is fixed in place, although if this version works, I will try to make the dummy faces exist where the complex faces (cube,ect) are.
I have tested this in Win 98, and am looking for other OS's also.
And for those who might ask, why do this here rather than in the RB formun? Because this one is a bit more active at the moment.
I have finished the first cut beta version and need a couple of testers. I would perfer some one with Route builder, to see if the conversions work there, but anyone is welcome. Send me a PM or email and I will email you a copy.
NOTE IMPORTANT: Email mush have BVE Converter in subject to get through the email filters. If not, I may miss the message.
Operating notes:
Final version sould convert both ways, but the B3D -> CSV part is not turned on in this version.
Newer versions of BVE and RB work with Cube and Cylinder and Translate and Rotate command in CSV and B3d,(see the RB Bugs and wishes section on RB site), but I do not know if older versions do.
To make this work with RB, a dummy face is built. Current dummy face is fixed in place, although if this version works, I will try to make the dummy faces exist where the complex faces (cube,ect) are.
I have tested this in Win 98, and am looking for other OS's also.
And for those who might ask, why do this here rather than in the RB formun? Because this one is a bit more active at the moment.





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