I see that route builder supports only B3D objects. I know there is a B3D > CSV converter, is there one that works the other way?
BVE: B3D objects
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RE: B3D objects
Nope, if you want all your objects to be one type, make it CSV.
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Tom Beevers
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RE: B3D objects
I have converted .csv to .b3d manually before, like sometimes, if you use the converter, there maybe some problems. Put any LUL underground station .rw object into the converter. When it comes out, all the texture sections are missing!
So, it should be quite easy to do it the other way I think.
Otherwise, use a temporary .b3d object first. Then when the route is finished, swap the object with the .csv object and rename the load freeobject part.
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