This weekend we got a very much needed and powerful addition to Railroader. The passengers now will stop at any station they are set to stop at in the cars screen. They will pass by anything they are not assigned if you want to run a limited or express. Stop time defaults to 10 minutes for all stops, but you can modify it to your liking (for example I use 5).
The cool thing about this is I run scheduled passenger trains now (3 of them at a time) spawning from all 3 current ends and wind up having a familiar meets at Ela or Bryson depending on which train it is. In fact the Bryson one I've been able to hit 2 rolling meets while dispatching, working on the yard at Bryson, or simply railfanning others.
For me this is something I haven't seen in a simulator of this level. The best I've seen before is Run8 that simply has the train stop and then continue after a few minutes. I'm sure there are others I'm not familiar with out there but it really makes it much more fun in dealing with your freight then trying to manage all these passengers with fuses etc.
Thanks
Sean
The cool thing about this is I run scheduled passenger trains now (3 of them at a time) spawning from all 3 current ends and wind up having a familiar meets at Ela or Bryson depending on which train it is. In fact the Bryson one I've been able to hit 2 rolling meets while dispatching, working on the yard at Bryson, or simply railfanning others.
For me this is something I haven't seen in a simulator of this level. The best I've seen before is Run8 that simply has the train stop and then continue after a few minutes. I'm sure there are others I'm not familiar with out there but it really makes it much more fun in dealing with your freight then trying to manage all these passengers with fuses etc.
Thanks
Sean




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