Created a rail simulator / simulation using Unreal Engine 5

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  • lansraad01
    New Member
    • Apr 2023
    • 9

    #1

    Created a rail simulator / simulation using Unreal Engine 5

    Pretty much title says it all!

    Work in progress, mainly used for signal sighting etc....

    See what you think!

  • haverfordwest
    5500 Post Veteran


    • May 2010
    • 5542
    • Johnston, S.W.WALES
    • Run8

    #2
    Nice one, but i do prefer the graphical look of the Unity engine, over UE for train games.
    Yma O Hyd

    Comment

    • lansraad01
      New Member
      • Apr 2023
      • 9

      #3
      Thanks very much for your comment, Although I do have to question how Unity gives a nicer look!? Any examples? ..... I might be misguided but compared to the graphical detail and expandability of UE5 I have although though Unity looks a bit, well, basic! Oh well......

      Comment

      • SurvivorSean
        3000 Post Veteran
        • Apr 2001
        • 3460
        • Welland, Ontario, Canada.
        • General

        #4
        Unreal is much more powerful than Unity. Personally I've dealt more with Unity as a balance of power over ease of use in the workflow. Of course the more detailed you have, the more time and effort is required in making it look. Good to see you have real world data automated as I've been looking at a similar process.

        Will certainly keep an eye on this.

        Thanks

        Sean
        Discord https://discord.gg/zfxTBbnu3K
        YouTube https://www.youtube.com/c/SeanMurrellRTS
        sigpic

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        • lansraad01
          New Member
          • Apr 2023
          • 9

          #5
          Many thanks, much appreciated, there's a lot of things Id like to try and do, IE proper photogrammetry for inside cabs etc. I might have to post additional details will show the level of detail it goes to, IE ballast is all 3d, by that I mean individual pieces almost, IE I dont use a bumpmap etc, nanite handles it all well. I cant really comment on Unity.. as I have never used it, and it should be said that in places like where I work, Unity is the more promoted software, although Im trying to change that!

          Comment

          • haverfordwest
            5500 Post Veteran


            • May 2010
            • 5542
            • Johnston, S.W.WALES
            • Run8

            #6
            Originally posted by lansraad01
            Thanks very much for your comment, Although I do have to question how Unity gives a nicer look!? Any examples? ..... I might be misguided but compared to the graphical detail and expandability of UE5 I have although though Unity looks a bit, well, basic! Oh well......
            Just personal opinion buddy. Both SimRail and Diesel Railcar Sim are built on Unity. To me the graphics look more natural.

            Mike.
            Yma O Hyd

            Comment

            • lansraad01
              New Member
              • Apr 2023
              • 9

              #7
              Just looked at simrail, yeah looks nice mate, but TBH that look could have been achieved I reckon with UE5 if Id have chosen that look. It does look however less detailed when it comes to the environment. I mean at the 21 second mark the station stairs and platform look pretty bad in my opinion! Also, almost everything has been done using textures / bump mapping, and by looks of it displacement mapping, mines real geometry. Heres some pics of a diff area of mine ....
              Attached Files

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              • lansraad01
                New Member
                • Apr 2023
                • 9

                #8
                Sorry - just realised when I said 21 sec mark reference I didn't say that was just a random YouTube clip I was referring to, so it wont mean anything to you , sorry!!! Also admittedly SimRail whilst looking pretty decent probably also runs smoother than mine!

                Comment

                • haverfordwest
                  5500 Post Veteran


                  • May 2010
                  • 5542
                  • Johnston, S.W.WALES
                  • Run8

                  #9
                  Yeah piccies look great. Are you planning to actually make a fully working railway sim and release it.

                  Or is it just a private project ?

                  Mike.
                  Yma O Hyd

                  Comment

                  • seagoon
                    5000 Post Veteran

                    • Jun 2001
                    • 5161
                    • Yamba, N.S.WALES, Australia

                    #10
                    Originally posted by lansraad01
                    Pretty much title says it all!

                    Work in progress, mainly used for signal sighting etc....

                    See what you think!....
                    Superb graphics. That's photo-realistic.
                    Is this to be a professional product or available for the general public?
                    IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

                    Comment

                    • lansraad01
                      New Member
                      • Apr 2023
                      • 9

                      #11
                      Thank you for your comments, it is much appreciated. Its neither really!

                      Basically I work for a Civil Engineering Company and I/m trying to push us using this technology, its to a high level of detail, even down to the slight level differences in individual copings!

                      Theres a lot more going on than people might know, thanks to Unreal 5, for instance, accurate star and moon system when the sun goes down!, puddles form. All clouds are fully volumetric, totally adjustable in every way (and controlled via the integrated weather system), they are not just a pretty bitmap background.. they exist in the model like everything else. All vegetation blows in the wind (every leaf & blade of grass). Full weather sound effects too! Heres some more pics to!WS3.jpgWS4.jpgWS5.jpg

                      Comment

                      • seagoon
                        5000 Post Veteran

                        • Jun 2001
                        • 5161
                        • Yamba, N.S.WALES, Australia

                        #12
                        Well I think it's brilliant....you are certainly doing a fabulous job with it.

                        My son is a 3-D animator for a commercial company here in Oz and uses Unreal. I have forwarded your YT link to him.
                        IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0

                        Comment

                        • lansraad01
                          New Member
                          • Apr 2023
                          • 9

                          #13
                          Hey thanks very much!!! Good on him!!

                          Comment

                          • SurvivorSean
                            3000 Post Veteran
                            • Apr 2001
                            • 3460
                            • Welland, Ontario, Canada.
                            • General

                            #14
                            I love the graphics, but that has to be taking some pretty massive power of a system with all those elements. I don't think my midgrade PC could handle it unfortunately.

                            Thanks

                            Sean
                            Discord https://discord.gg/zfxTBbnu3K
                            YouTube https://www.youtube.com/c/SeanMurrellRTS
                            sigpic

                            Comment

                            • lansraad01
                              New Member
                              • Apr 2023
                              • 9

                              #15
                              This is why I like Unreal over Unity! - Check out this link - it shows you the power of nanite.

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