DRS: Thoughts On Latest Version
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metalangel
Good to know, thank you. My living room (where I do all my gaming) has floor to ceiling windows, so I tend to match the time of day in my games to whatever it is outside, as otherwise the screen can be hard to see.Comment
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The "problem" with people such as myself, who don't know the locality, is that we wouldn't have a clue about the terrain.
Although, it would be possible (I think) to recreate a passable terrain by doing what I did with a couple of Trainz routes, and that is to hand-manipulate the contours by referring to a Google Maps view at the same time.
I did that for Robe and also for Potash - although for the latter a guy by the user-name of "Fishlips" (!) also provided a basic DEM map of the area.IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0Comment
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Ah, Potash... now you are going to get me reminiscing about Trainmaster 4. I've driven both the MSTS and Trainz versions which are excellent. I did many years ago try and build a version in what is now DTG TS but a none starter as - at the time - there were no decent desert terrain texture sets. Probably still aren't.
Now that would be something totally fun and wacky to do in DRS!Vern.Comment
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IBM XT i386; 512Kb RAM; 5.25" FDD; 1.4Mb FDD; 5Mb HDD; VGA 256-colour graphics card; AdLib soundcard; DR DOS 6.0; Windows 3.0Comment
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Excuse me you two, this is a UK themed train game.
There are plenty of other train games that provide stuff for the also rans, around the world.

Mike.Yma O HydComment
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