A Run8 V4 feature that would get me back in

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  • SurvivorSean
    2500 Post Veteran
    • Apr 2001
    • 3450
    • Welland, Ontario, Canada.
    • General

    #1

    A Run8 V4 feature that would get me back in

    Well as usual it's been a while but I do go back here to see what is new (and old).

    I did hear rumors of a Run8 V4 but of course nothing official. I thought we had a wishlist somewhere on here (perhaps that was Depot who knows).

    Anyways I've always wanted to see AI switching but I'll give a more simpler request that would certainly get me back into the sim. My Raildriver is collecting dust under my bed right now and the game has lied dormant.

    I had some fun with something called Railroader which is still under development in early access. Now for me the limited scope is where I eventually got bored, but honestly for what it is, it did exactly what I expected and more.

    Run8 also surprised me over the years, but I think as time moved on the potential became more of a dream perhaps. It appears as though Run8 is more comfortable in just releasing more DLC and i'm not sure what these updates are really adding to the sim anymore. Maybe I'm not paying attention but I haven't seen anything like the humps, or the AI humps, the AI dispatcher that got me back into Run8 to buy V3.

    The trains for me were always as real as it gets. But the railroad was not. Operations on the big worlds meant you need to have a big network or you just run single player in an imaginary operation with pretend trains moving around with jobs that take days not hours to finish a cycle.

    If Run8 was to learn one thing from Railroader and perhaps the mod community here is what I would love to see. There is a waypoint system that allows pathing in Railroader that I would love to see added into Run8. In fact the waypoint queue which is a mod for Railroader would be the ultimate. Sure it's not full blown AI switching but it does allow you to queue up plenty of moves while you can focus on operating other tasks around the system. Other than full AI switching this is the closest Run8 single player or small MP will ever be to "as real as it gets".

    I tried my best to program an RTS Railroad Transportation System but I'm not as skilled unfortunately. Heck I even tried with AI but I can't learn the game engines as they are too complex. This is the one thing that would get me back into a real train simulation. Otherwise it's ATS or whatever else I can find that keeps me going for now

    Feel free to pass this idea on to the powers that be. Yes I would gladly start streaming sessions again if this was avaialble.

    Thanks

    Sean
    Discord https://discord.gg/zfxTBbnu3K
    YouTube https://www.youtube.com/c/SeanMurrellRTS
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  • eric
    Owner/Admin



    • Dec 2002
    • 9273
    • NS MP245.4 CNO&TP South District
    • English, SQL
    • General

    #2
    Every time in the last year I've asked about v4 I get crickets for a response.
    If you like what you see here at Trainsim.com, be it the discussions and knowledge in the forums, items saved in our library or the ongoing development of our TSRE Fork, I hope you'll consider a paid membership to help support keeping the site operating.... Thanks!

    Comment

    • NorthernWarrior
      5000 Post Veteran


      • Apr 2007
      • 6811
      • Swindon, England

      #3
      I agree with Sean about the routing and waypoints. By all means let the DS decide which track he’s going to run the train on locally, but give me some control over the overall schedule. In fact, I would say what we really need is some form of timetable editor certainly for main line operations so we can set up where and cat what times trains coming on the map spawn.

      Aside from that, to really appeal, V4 has to offer…

      1. Much better graphics, it is all starting to look very tired.
      2. Visual loading as necessary at industry spurs and tracks, particularly coal or mineral loading and unloading. Even early Trainz managed that.
      3. Proper passenger operations, which kind of ties into the opening paragraph including running to a timetable and being able to define next workings.
      4. Some older loco types, maybe even steam traction.

      And finally as often requested…
      5. Kick that arcane e-commerce system into touch. Get a secure server with player account details and the ability to see and redownload if necessary our owned content. More than one item at a time in the basket and consider adding PayPal or WorldPay to the payment methods so overseas customers don’t get lumbered with bank currency exchange fees. Sort out your security certification so Windows doesn’t block the downloads or the install process.

      And once in a while, please consider having a 50% off or thereabouts sale on the older items. Might as well get a few $$$ for the old stuff rather than gather dust with no one buying it.
      Vern.

      Comment

      • haverfordwest
        5000 Post Veteran
        • May 2010
        • 5412
        • Johnston, S.W.WALES
        • ORTS

        #4
        Two good posts there Sean and Vern.
        Sorry Eric your post was too short .

        Mike.
        Yma O Hyd

        Comment

        • Leaf85
          Senior Member
          • Oct 2011
          • 324
          • Calgary, AB, Canada
          • Run8

          #5
          I certainly agree with Vern about the current 3d Trains storefront. Could definitely use an update to 'carts'. A list of licenses button on the launcher that when clic'd brought up all the DLC even would be handy when you went to the store.

          As for V.4, I guess it'll get here when it get's here.
          Avidly simming on the rails:
          Currently operating Run 9, TSW5, ETSII
          Strat-o-Matic Season Replay

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